Teknogods Mw3 2.7.3.7 Download

  

Call of Duty MW3 SpecOps / Survival only Crack Package - Demonoid just edit teknogods.ini file, change steam id and name to anything random but not.Tell us the name of the girl in the loader -Integrated MW3 Updater to download latest. Teknogods mw3 change name RELEASE Call of Duty Modern Warfare 3-RELOADED Real Mauritian. زیرساخت ابری پرشین گیگ. به کمک زیرساخت ابری پرشین گیگ (IaaS) می‌توانید در کمتر از یک دقیقه، منابع مورد نیاز به همراه سیستم عامل انتخابی خود را در اختیار داشته باشید. TeknoMW3.exe is known as TeknoMW3 and it is developed by TeknoGods, it is also developed by TeknoGods/TotalKillaz.eu. We have seen about 42 different instances of TeknoMW3.exe in different location. So far we haven't seen any alert about this product.

Jan 29th, 2012

Hello AoSX, I love you all, I just wanted to inform you, That TeknoMW3 2.7.3.8 is released So make sure you get the latest update for a fully working game And then you will be able to join any server without problems.

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  1. ------------------------------------------------------------------
  2. TeknoMW3 2.0 - Modern Warfare 3 Steamless/Demonwareless Loader
  3. ------------------------------------------------------------------
  4. We hope you'll enjoy this fine release! It took months to pull it
  5. off. - We basically had to write some missing pieces of the game,
  6. add a lot of extra services and code to handle them.
  7. Our goal was to make it easier to play the game on LAN parties
  8. or wherever a proper internet connection is a problem.
  9. For future releases we plan on adding Internet server list,
  10. an in-game console, mod support and much much more!
  11. Don't forget to donate if you would like to keep us supporting
  12. -+-
  13. ------------------------------------------------------------------
  14. http://www.microsoft.com/download/en/de ... x?id=17851
  15. 3. Original IW5SP.exe, IW5Server.exe and IW5MP.exe
  16. ------------------------------------------------------------------
  17. 1. Copy TeknoMW3.exe, TeknoMW3.dll to your game folder.
  18. 3. On first run select nickname and fov
  19. ------------------------------------------------------------------
  20. 2. Enter Server IP and Port
  21. 4. In game press F12 to connect.
  22. ------------------------------------------------------------------
  23. 2. Press Start (LAN Game)
  24. 3. In game go to Options -> Dedicated Server and Enable 'Enable Server Browser'
  25. 4. Go back to main menu -> server browser -> LAN tab
  26. 5. Join the game (double click or click connect)
  27. ------------------------------------------------------------------
  28. 2. Press Multiplayer
  29. NOTE!: The port must be availble, if you enter some used port
  30. the server will start, but you wont be able to join.
  31. 3. Press Start Dedicated Server
  32. 4. Select map by using 'map' command, for example map map_village
  33. 5. Tell clients to join
  34. ------------------------------------------------------------------
  35. 2. Press Start as host
  36. Usage for Singleplayer Client:
  37. ------------------------------------------------------------------
  38. 2. Enter IP Address
  39. 4. In game click on 'TeknoGods Coop' to join
  40. ------------------------------------------------------------------
  41. 2. Run Modern Warfare 3 Multiplayer from Steam
  42. 3. Press the 'profile dumper' button in the TeknoMW3 loader GUI
  43. 5. Done!
  44. Note:
  45. ------------------------------------------------------------------
  46. - You must always use the launcher to run the game.
  47. ------------------------------------------------------------------
  48. This release is beta quality. If something breaks, review any
  49. pertinent comments on teknogods.com, then email me as a last resort.
  50. Include all log files and a detailed description of problem and
  51. ------------------------------------------------------------------
  52. Testers: Happy, Obso, MG, DinoSuperG, Lisfx, Crazycat, Simon, MWatts
  53. ------------------------------------------------------------------
  54. ------------------------------------------------------------------
  55. 2.0:
  56. * You can now start a dedicated server when totally offline.
  57. * Support for future DLC maps!
  58. * Server will be visible on server browser / LAN tab. If you wish to connect
  59. directly use GUI to setup IP and use F12 in game to connect. (works over
  60. - Multiplayer support
  61. * Theater works
  62. * The game works totally offline (No need Steam or Demonware connection)
  63. * If you copied our release to your MW3 game in the Steam folder, you can now
  64. import your online Demonware profile to play offline. However it will update
  65. Run multiplayer mode using steam -> Alt+Tab back to desktop -> run teknowm3
  66. * Your Steam ID can be automatically obtained and saved to the teknogods.ini
  67. ------------------------------------------------------------------
  68. ------------------------------------------------------------------
  69. 1.3:
  70. - SteamID generation failed with ID '/' when ID was not present and progress
  71. was not saved. This is now fixed and autodetected.
  72. - Multilanguage problems now fixed, French language works fine.
  73. 1.2:
  74. - New advanced patching code to prevent timeouts.
  75. - IP Box recoded for better usability.
  76. - Bug that caused Client to die on startup is now fixed.
  77. - Added FOV (65-120) support under settings.
  78. - Now checks for updates on each startup to keep users up-to-date.
  79. - Added 'TeknoGods Coop' over the multiplayer text to make it more clear.
  80. - Version 1.4 of the game now works properly.
  81. - Fixed ',' issues with foreign language Windows.
  82. - Added notice when joining game that makes troubleshooting easier
  83. - Added notice when host and client have same IDs.
  84. - Launcher now requires admin rights in order to run.
  85. Hotfix:
  86. ------------------------------------------------------------------
  87. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  88. “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  89. LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
  90. FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  91. COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  92. INCIDENTAL, SPECIAL, EXEMPLARY,OR CONSEQUENTIAL DAMAGES (INCLUDING,
  93. BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  94. LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  95. CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  96. LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
  97. ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  98. Creds:
  99. ------------------------------------------------------------------
  100. Reaver <reaver@teknogods.com>
  101. Code:
  102. 073e5e08361a8fa00bf9908f0ee4f54f *TeknoMW3.dll
  103. 321ff8a8362a8e73ec11f219058676c0 *TeknoMW3_2.0.rar
RAW Paste Data

Game Modding Gurus

Game Modding Gurus

“Change your code and you change your world.”

Teknogods team

“Change your code and you change your world.”

Teknogods team

If you’re a publisher or a developer of the game(s) that we’re developing mods for, and consider them:
* bad to your business
* illegal
* wrong for whatever reason
Please contact us at admin [@] teknogods.com. We do not seek any C&D’s and legal battles. We’re the good guys.


We’re developers of several PC game mods. Adding new features to the games (that were not in the original game) takes time and we do it in our spare time as our hobby. This modding site is not profit oriented – we’re trying to keep it running from donations & our own money when needed.
We never publish any files that were shipped with the game and we’re absolutely against piracy.
We always try to make our mods as transparent as possible – allowing users to choose to play with or without them without any hassle.

TeknowMW3 v2.8.0.4 *updated*

Hello there,

Yet another version is out. Fixes spaces in nicknames, some crashes and adds little features. Change log below:
PS. This one is really final, don’t expect any fixes for a long long while from now.

High Speed Download
  1. [MISC] Adjusted maxfps to minimum of 46 (in loader and in-game).
  2. [MISC] Spaces in nickname/title are now allowed (again).
  3. [BUGFIX] Fixed yet another IW bug when class was set to one that had no weapon-data loaded (crashing the client in result).
  4. [FEATURE] Added a security list of dvars that servers will not be able to set for clients. They are:
    “sec_sv_blocked_dvars” and “sec_cfg_blocked_dvars” – both can be set in “config_mp.cfg”, for example:
    seta sec_sv_blocked_dvars “cg_hudChatPosition;cg_chatHeight” –this would protect those 2 dwords against changes from done by the server
    seta sec_cfg_blocked_dvars “cg_hudChatPosition;cg_chatHeight” –this on the other hand, would allow servers (assuming same dvars wouldnt be also blocked using the feature above) to be changed at runtime, but any writes to “config_mp.cfg” for them would be replaced with their default values.
    This basically means you can now protect against some rogue dvar-changes initiated by the game servers (using “sec_sv_blocked_dvars”) or, allow servers to change some risky dvars, but instead, block their write(s) to “config_mp.cfg” (using “sec_cfg_blocked_dvars”).
    Default blocked values:
    “sec_sv_blocked_dvars”: Only “compassSize” for now.
    “sec_cfg_blocked_dvars”: All dvars starting with: “con_”, “cg_Scores”, “cg_chat”, “compass”.
  1. [FEATURE] Added a new dvar “sv_current_dsr” that is automatically updated whenever a new DSR is loaded.
  2. [MISC] Nicknames/titles with spaces are now allowed (again).
  3. [FEATURE] Scripts: Added Utilities.SetConnectErrorMsg(string) function – use this to set error message that will be sent to clients that got denied entry via another new feature:
  4. [FEATURE] Scripts: Added a callback/event: OnClientConnect(Func< />

    SHA-1 Checksums:

    Have fun,
    ~Smurf~





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